Win a FREE Collision miniature!


Our BackerKit page is now live! This is your last chance to back Collision and get hold of those awesome Kickstarter campaign exclusives.

You can late pledge here: https://collision-the-game.backerkit.com/hosted_preorders

Our BackerKit page is now live! This is your last chance to back Collision and get hold of those awesome Kickstarter campaign exclusives.

As always; we love to give away some FREE models!

All you have to do is:
– Like our Facebook page: www.facebook.com/CodeOrangeGames/
– Share and like the contest post.
– answer the question (reply on the contest post): “What model of the Collision range would you like to win and why?”

For the die hard Collision fans we have 2 Bonus prizes (do the above and more ):

– “Pathfinder”: Tag the most friends. (Make sure you only tag friends who are potentially interested in Collision.)
– “Share the Loot”: the person who shared this post the most. (Make sure you don’t spam Facebook groups that already have this post shared)

The competition closes Thursday the 30th of March, at the end of the day.

“This is where your fight for the future starts”

 

Collision; a post-apocalyptic miniature game played with cards

Collision is a 32mm true-scale skirmish game for two or more players. Every player takes charge of a gang of about 5 to 10 resin models. Players use Activation Points (AP) in a system of alternating model activation. What makes Collision unique is that players use AP to determine who snatches up the first turn.
But AP is also used for the activation of a player’s models. By spending AP the players can activate a model multiple times, each activation at the cost of more AP. To be victorious players must take risks and use their AP wisely.
With Collision players use a simple card system, instead of dice, to determine whether the model’s actions are successful. Players may play cards from their hand to replace a drawn card. Cards are limited per round, so players have the constant dilemma of playing a card or holding it back for the opportune moment. Players gain new cards at the start of each new game turn and by scavenging loot locations. Players with a good pokerface may even be able to use their poor cards to bluff their opponents into spending valuable cards.