Biohazard – Danger Ahead!


Beginning of 21st century. There are no countries as we know them. Weaker and weaker, they gradually ceased to exist. Their role was picked up by corporations. Eventually corporations were strong enough to rule over all aspects of human life. To be a worker for one of the corporations was to be a subject, a very small gear in workings of the gigantic machine. In exchange one got access to wealth, health care, schools, homes, food. Eventually, people who weren’t fortunate enough to work for corporations lost everything. Poverty and famine was common. This situation was the reason behind riots. On one side there were numerous people who lost everything. On the other side – law enforcement units, protecting world of wealthy…

Small, elite corporation enforcer units were unable to stop rising tide of enraged humans, full scale war has started. And then hell broke out…

Bombers were seen over the cities. Soon after streets were silent and full of corpses. Biological weapon has killed millions on all sides of the conflict. Small number of survivors has fled deadly cities turned graveyards. These people learned how to live on the outskirts of former civilisation, on the borders of haunted city ruins – close enough to find something to eat, far enough to minimalise the risk. Most of survivors has adopted… but some of them adopted more… So much, in fact, that they are barely human now…

This is the world of Biohazard…

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Biohazard game will be released via Kickstarter. Crowdfunding campaign is scheduled to start October 2016, game will be released in 2017. The people behind the game are hard-core gamers for years and they cooperate with experienced playtesters, 3D sculptors, casters, graphic designers in order to release modern, fast-paced, easy to learn and hard to master skirmish game.

Biohazard will be played with several miniatures per side on 90x90cm table. Game is set in near-future post-apocalyptic world. Miniatures, which are designed and produced in Poland, are made in 35mm scale and feature realistic proportions. Major part of the game is campaign system, focused on developing both bands and individuals. So far there are four factions in game and one more is currently in development. Producers of the game has already introduced two of the finished factions – Sigma Corp. and The Nobodies. Further two will be presented soon.

Game system is based on D12 dice in two variants – standard with 1-12 numbers and special Combat Dice, featuring icons unique to the game. Game length is about one hour, with few minutes more for post-battle sequence.

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You can check news and information about this game on its Facebook profile here.