Assassins and Wendigos


Preview a Hero and a Monster Group from Guardians of Deephall

The city of Deephall hangs in the balance. Four valiant heroes stand ready to defend it, but the forces of the overlord – dark priests, wendigos, and crypt dragons – are fearsome and battle-ready. If you wish to save Deephall from destruction, you must defend its walls and delve into the icy caverns above the city!

Guardians of Deephall is the fourth Hero and Monster Collection for Descent: Journeys in the Dark Second Edition. Within, you’ll find thirteen detailed plastic figures: four heroes, four dark priests, three wendigos, and two crypt dragons. Each hero and monster group was originally created for the first edition of Descent, but has now been matched to second edition aesthetics, featuring entirely new artwork and figure sculpts. In addition, two brand-new quests challenge you to fight for the fate of the city of Deephall.

In today’s preview, we’ll take a closer look at a hero and monster group from Guardians of Deephall: the deadly assassin Silhouette and the freezing wendigos!

An Unstoppable Force

Heroes from all backgrounds join together to defend Deephall. One of these heroes is the woman named Silhouette. In her work as an assassin, she only killed at dawn. The sunset before the assassination, her victims received a scrap of paper bearing the image of her iconic blade. Many mistook this sigil as a last warning, a final opportunity to flee or make amends. But after a long night of futile flight or pleading, Silhouette materialized at daybreak, a dark figure shrouded in the brilliance of the rising sun. Though she sports a checkered past, she now turns her skills against the minions of the overlord, eager to defend the innocent people of Deephall.

In battle, Silhouette can use her assassin’s skills to incapacitate the overlord’s monsters, and she can maximize her damage with her hero ability by using two single-hand weapons. Each time you perform an attack with Silhouette and roll the “X” result, you may choose a monster adjacent to you. Then, that monster must suffer damage equal to one plus the number of weapons Silhouette has currently equipped. With this ability, Silhouette never truly misses, instead taking the opportunity to deal three damage to an adjacent monster! To make matters worse for the overlord, he has no chance to roll defense dice against this damage, ensuring that it goes through unreduced.

Silhouette’s heroic feat gives her a chance to exercise her superior mobility and recover some spoils as she races across the battlefield. As an action, she can use her heroic feat to move double her speed. Not only does this allow her to traverse the battlefield quickly, but whenever Silhouette enters a space with a search token during this movement, she may suffer a fatigue to search the token. Whether you use this feat to dash between objectives or to collect any fallen treasure, Silhouette’s speed can prove the difference between victory and defeat.

The Killing Cold

Silhouette and the other heroes will face countless monsters in the defense of Deephall, including the terrifying beasts known as wendigos. A deep, unnatural cold emanates from the body of a wendigo. The chill from some of these monsters’ bodies is so powerful that they have been known to freeze a man to death rather than ripping him apart with their razor-edged teeth. This frosty aura, combined with unnatural stealth and unmatchable ferocity, makes them the fiercest of mountain predators.

Wendigos are deadly in combat, and possess a variety of abilities to serve you when you play as the overlord. Any wendigo can spend a surge to deal additional damage, and what’s more, wendigos also bear the Ravage ability, allowing them to take two attack actions in a single turn. The heroes may attempt to defeat the wendigos before they get close enough to attack, but the Stealthy ability makes successful attacks difficult. A hero attacking a wendigo must roll three additional range or the attack misses, giving your wendigos the opportunity to evade damage even in melee combat.

To negate the wendigo’s natural stealth, the heroes must find ways to gain additional range. They can move closer to engage the wendigos, but they may quickly find this an undesirable situation. In addition to the Ravage and Stealthy abilities, master wendigos harness their deathly cold aura as a weapon with the Freezing ability, which forces any hero who enters a space adjacent to the master wendigo to suffer a fatigue, inhibiting the hero’s ability to gain extra movement or trigger Class cards.

A City Hangs in the Balance

The city of Deephall needs the protection of heroes if it will survive the implacable attacks of the overlord. You decide the fate of the city in Guardians of Deephall, the newest Hero and Monster Collection for Descent: Journeys in the Dark Second Edition.

Pre-order Guardians of Deephall at your local retailer today!

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