Punkapocalyptic: Mutard (mace and sure feet)


No one knows exactly when the first mutants started to appear in the Punkapocalyptic world, but there were rumors about people with strange powers even before the population was expelled from the Megalopoli and thrown out to the Wasteland. Their origins can vary a lot; maybe all the chemical agents and radiation levels that accumulated in the marginal areas back in the days took a heavy toll on their inhabitants, or they might be the flawed outcomes of sinister genetic investigatory experiments, or just plain and simple natural selection. The fact is that their ranks have increased notably since people have been forced to live in the Wasteland.
Mutants are not very popular and most people have reactions that vary from grudging acceptance to hunting posses in some towns. Some individuals with small mutations try to hide their condition to the others, while those far beyond human appearance are shunned even in the most open-minded places. Most mutards have established themselves in their own settlements or gangs, whether to live in peace or to start a “pure” colony populated exclusively with what they see as the next evolutionary stage.
As a rule of thumb Mutards are not very well equipped, as usually nobody trades with them, but they possess a wide array of mutations that can counter that drawback.

Mutard Bobblehead

This is the typical Mutard, someone with a general human appearance but with something else. He might have tentacles instead of arms, two heads, fin-feet or the like.

Available on the Punkapocalyptic online shop.

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