We’re back with another Trident Realm run down! After giving
an overview of the faction yesterday, today we’re highlighting some of the new
units that have been added as part of the wider warband release. The great
thing about these full warband releases, is that it allows us to look at the
existing Kings of War range to bring even more miniatures into Vanguard – and
create some entirely new minis.
So, let’s have a closer look at some of the awesome new
Trident Realm units.
To be honest, we were never going to start anywhere else.
The Dambuster is an absolute beast and the miniature is stunning. Since we
first showed the Dambuster in all its glory at Salute, we’ve consistently been
asked when it’s being released. Well, that time is now.
The Dambuster is one-unit combo machine thanks to its Tongue
Lash and Defensive Toxins abilities. With the Tongue Lash move, it can drag
opponents in, so that it’s engaging them and will poison them with its
Defensive Toxins in the End Phase. It’s also worth noting the Tongue Lash move
can be used multiple times in the same activation (as long as you’ve got the
Power), so you can drag multiple enemies into base-to-base. There’s also a
command option of the Dambuster, called the Dambuster Sentinel, but we’re not
going to spoil that today!
Something that came up in our review of the Trident Realm
before this faction release, was that they were struggling a bit for cheap
Grunts. Although the Otter Bevy is particularly adorable and only costs 10pts,
the fact it’s a Beast can limit your options a little. Say hello to the Naiad
Initiate! These warriors in training are another great unit option and, if
you’re into fluffy warbands, they mean you can run an entirely Naiad-based
gang. They’re also a much cheaper way to get hold of the Trident ability, which
is able to Fatigue enemies.
There’s a new command option for the Trident Realm, thanks to the Mythican Aquamage. This powerful Spellcaster gets access to the Riptide spell for ‘free’ and can cast it as a Short action – so yes, you could Force Fatigue to cast it again. Or you could take the Ruined Staff of Silibar equipment and cast it three(!) times in a Round.
What’s more, in the spirt of creating themed lists, we loved
the idea of a warband with multiple Water Elementals but, of course, the
restriction on one Large model per warband put a stop to that. However, thanks
to the Aquamage’s Elemental Mastery ability, you can take two Water Elementals
per warband, which is also pretty handy when combined with the Naiad Initiate’s
Kyron’s Blessing skill.
One of the most popular minis in the Trident Realm range is Eckter, the Placoderm Defender. Rather than introduce Eckter as a named character now (although that’s not to say he won’t make an appearance in Vanguard at some point), we wanted to make the Placoderm Defender available as a Support option.
The Placoderm Defender is great for taking hits from enemies
and then Retaliating with the Slamback ability. With an Armour value of 4+, he
should be able to comfortably take a few punches – particularly when combined
with his Defender ability – before striking back with a Crushing Strength (2)
So, that’s it for our preview of some of the new units. Of course, there are still a couple of surprises included in the warband set and boosters, so we won’t spoilt everything here. But, as you can see, the Trident Realm has plenty of exciting options when putting your gang together.